How to build your hero
Welcome to Open Hero Odyssey, where every hero's actions and abilities are shaped by a dynamic interplay between their attribute scores and diverse aptitude trees. Unlike traditional classes that level up through general experience, our system rewards success points gained from performing tasks aligned with relevant aptitudes. For a comprehensive understanding of aptitudes, delve into Chapter 3: Aptitudes.
Allow us to guide you step-by-step through the hero-building process in the upcoming chapters. This chapter is dedicated to illuminating the significance of the eight attributes and how they influence your hero's prowess.
In the subsequent chapters (2 and 3), we will unveil the intricate details of Races and Aptitudes, providing you with a comprehensive understanding of each aspect. Equip yourself with knowledge about the game's various items and equipment in Chapter 4: Equipment, and delve into the mechanics of adventuring, combat in Chapter 5: Adventuring and Combat.
For those drawn to the mystical arts, Chapter 6: Magic unravels the complexities of magic and how it operates, particularly if you choose to invest points in your hero's Mana attribute.
A Hero's Attributes
The attributes for which scores are assigned are as follows:
- Might (MGT)
- Reflex (REF)
- Fortitude (FRT)
- Perception (PRC)
- Intellect (INT)
- Personality (PER)
- Appearance (APP)
- Mana (MAN)
Might (MGT)
Might measures your hero’s physical strength. This attribute is important for those who want to wield weapons, break things, and cause damage.
Your hero’s Might applies to:
- Attack Rolls
- Carrying capacity
- Push, pull, drag
- Melee damage rolls
Reflex (REF)
Reflex is a measure of your hero’s hand-eye coordination, agility, dexterity, and balance.
You apply your hero’s Reflex to:
- Base movement speed
- Defense rolls
- Reactions
Fortitude (FRT)
Fortitude is a measure of your hero's physical endurance and health.
You apply your hero's Fortitude to:
- Physical Health
- Physical Endurance
Perception(Prc)
Perception is a measure of your hero's acuity, perspicacity, sagacity, and awareness.
You apply your hero’s Perception to:
- Rolls made to perceive surroundings.
Intellect(Int)
Intellect determines your hero’s ability to learn and reason, as well as their capacity for knowledge.
You apply your hero’s Intellect to:
- The number of languages your hero can know at creation
Personality(PER)
Personality is a measure of your hero’s likeability, charm, and leadership.
You apply your hero’s Personality to:
- Interactions that involve diplomacy or suaveness.
Appearance(APP)
Appearance is your hero’s physical presence, and is less a measure of physical attractiveness, than your hero's ability to use their appearance to their advantage.
You apply your hero's Appearance to:
- Interactions that involve intimidation or seduction.
Mana(Man)
Mana is your hero's ability to channel and store mana, the base substance for producing magical effects. It is an "extra" ability, that represents your hero's connection to anything magic.
You apply your hero's Mana to:
- The Mana aptitudes and actions (see Chapter 6: Magic for more information on the Mana aptitudes.